About Me

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London, United Kingdom, United Kingdom
A mythical beast - a female wargamer! I got back into wargaming in the summer of 2011 after a very, very long break and haven't looked back since. I must admit that I seem to be more of a painter/collector than a gamer, but do hope to correct that at some point in the near future. My gaming interests span the ages, from the "Biblical" era all the way through to the far future. I enjoy games of all sizes, from a handful of figures up to major battles (see my megalomaniacally sized Choson Korean and Russian Seven Years War armies).

Thursday, 6 August 2015

Goodies Part 2

Well, I've had the identity of the two freebie figures I couldn't identify confirmed (thank you Mr Tuffley for the information!).

So, on with the pics of the unpacked figures. I'll start with the ones I had ordered.

SL1 Vehicle Crew
SL4 Colonial Security Team
SL11 Street Cops
SL12 News Team
SL23 Nuns and Drunk; SLS23 Priest*
SLS01 Adventurer/Character; SLS03 Male Crew/Pilot; SLS02 Engineer/Tech; SLS04 Female Crew/Colonel 
CR1A, CR2A, CR2B Senior Officers
CM02 Blonde Biker/Merc; CM05 VR Freedom Fighter; CM12 Warrior; CM22A Huntress

BB01, BB04, BB-B1, BB-B3 Biker Babes

Bike alongside a Hotwheels car
Alongside another car
The bikes don't scale too badly with the cars which is good, but the range of riders is a touch limited.

* the nuns, drunk and priest will actually be useful as citizens of Salutesville as well.


And now for the freebies:

SL13 Security Van Crew
SL15 Civilian Casualties
SL23 Evil Kultists
CM03 Treasure Hunter; CM09 Terminator Babe; BB03 Biker Babe
CR1B Senior Officer; CR3B Crew in EVA Suit with plasma cutter/welder
The two I couldn't identify yesterday**
** These two figures are actually from the Bubblegum Crisis range, but were never released as a figure pack, but were included with a car (no longer produced). It turns out that Jon includes them as freebies occasionally with orders.
They represent Inspector Leon McNichols and Detective Daley Wong.

Jon had also included these packs of 15mm figures:

M06 Mercenary Snipers/Marksmen; C25 Colonial Defence Force Mortar Crews
So, my freebie pack equates to about (probably just over in fact) 50% of the value of my actual order. Sweet!

I've now got plenty of figures for duelists, MONDOs, arena staff and general civvies/collateral damage. Oh and the start of a biker gang, although the outfits most of those babes are wearing don't seem very practical...

Of course, there are some other figures I'm going to want now - medics, firefighters, armed & armoured cops. And some spectators to populate the grandstand.

Wednesday, 5 August 2015

Oh, Goody, Goody, Goodies!

I had two packages to collect from the Royal Mail depot after work today. Pics after removing contents from the boxes:



The top pic is the GZG order I placed recently (more 25mm figures for the Car Wars project). The freebie bag is almost as big as my order (the freebies were an offer Jon ran in July to celebrate 30 years of trading). I'll do the unpacking post of these tomorrow as I'm still trying to identify two of the freebie figures.

The second pic needs a little explanation. At the end of the 2014/2015 Analogue Hobbies Painting Challenge there were a number of prize draws for challengers who had reached certain points thresholds. I was lucky enough to win a €35 voucher from Barrage Miniatures. After perusing the shop several times over the past few months and following some discussions with Alf, the owner of the company, I placed an order using the voucher code - he also added on free shipping.

Alf's a great guy to deal with, very helpful and enthusiastic and his company's models are fantastic. At the moment it's mostly small watercraft (mainly WWI to WWII era), with some land vehicles, buildings and scenic items but I'm told there are more items in the works. I've seen pics of one of them - a SnoCat for those pulp games set in the Arctic/Antartic (The Thing, Ice Station Zebra or a slightly modernised "At The Mountains of Madness" anyone?). There might also be a modular small ship (tramp steamer, trawler, cutter) in the works with multiple usable decks and holds - at about two foot long and several inches wide, it will be a gaming table all of its own.

Anyway, some pics of the unwrapped goodies:



WWII PG-117 Soviet Assault Boat (28mm/1:56):



LCS(M) British Landing Craft Support MK3 (28mm/1:56):





The hulls are cast in resin, the brown detail pieces are 3D printed.

In case you hadn't guessed, these are for my Salutesville mob wars project.

Tuesday, 4 August 2015

AAR - 800pts FoG:R Game

Last night I acted as a practice opponent for Simon ahead of Britcon this weekend. He's taking Later 30YW German Catholics (pre 1635), so I decided to go for Early 30YW German Protestants. There's a good reason for going Early - your pike will be armoured (unless you take some low quality troops). Normally, you'd expect a good sized contingent of cuirassiers in any 30YW German army. However, I decided to go against convention by minimising the cavalry (just 2 BGs of average Reiters) and maxing out the foot (7 BGs of pike & shot; 2 BGs of musketeers) plus some dragoons and the maximum artillery* (5 field guns, 2 heavy guns).

*for Britcon, there is a tournament rule that you have to take 6 bases of battle-line foot for every base of artillery.

There was another reason for taking a mostly-foot army - several of Simon's opponents are late C17th armies which are mainly foot, so this would be a good practice for facing those.

Simon, of course, had taken as many cuirassiers as he could afford and had maxed out on superior pike & shot BGs.

Of course, with a foot army facing one with lots of cavalry, I really needed some good terrain for my foot to hide in. I'd selected 2 plantations, an enclosed field a gentle hill and a patch of broken ground. Simon had picked 3 enclosed fields and a gentle hill. We both ended up with enclosed fields in our halves, mine more usefully situated than his. The gentle hills both ended up on the side edges where they would have absolutely no effect. One of my plantations ended up in Simon's right flank zone; the other ended up on my baseline and I placed it to provide a secure anchor for one of my flanks - excellent. Well, it was excellent until Simon rolled a 6 and was able to remove it from the table. Rats and curses!

It ended up as a game of two wings with a long, slow advance in the centre by Simon's foot. It was also a game of massive swings of dice luck.

On my left wing, I had two 3-base BGs of average unarmoured dragoons making what should have been a suicidal attempt to delay Simon's two BGs of superior heavily-armoured cuirassiers. This was intended to give me time to manoeuvre a pair of pike & shot BGs into place to close up the exposed flank where the plantation had disappeared.

Against my right wing, Simon was sending two 4-base dragoon BGs and another two cuirassier BGs. That flank was slightly exposed, but I did have a BG of musketeers in an enclosed field just back from the end of the battle line where they'd be ideally placed to shoot up any marauding cavalry.

My main battle line in the centre was a pretty solid wall of pike & shot, with a BG of musketeers in the enclosed field in the middle. My big mistake, with hindsight, was how I had deployed my artillery - I should have placed it all across the centre to concentrate fire on his foot. My Reiters were deployed behind the line to provide rear support and plug any gaps.

Anyway, on with the photos and commentary.

My deployment
Simon's deployment - centre and left wing
Simon's deployment - right wing
 To ease identification, Simon's superior foot had flags, the average didn't.

Dragoons rush forward to get killed (or chased off the table) by cuirassiers;
the general who moved them up wisely returns to the main battle line.
My right wing goes "Gulp!"
"Weren't we the ones meant to be getting killed?"
"Don't worry - I'm sure we soon will be!"
That's the left wing shored up for when my dragoons are killed by the approaching cuirassiers 
"Point blank shooting at these tin cans on horses is good fun isn't it?"
"That's one Papist superior foot unit shot halfway to gone by the gunnes!"
"I think our right flank is looking a bit precarious, don't you?"
"Well, if it wasn't before, it certainly is now!"
"Oh, and now those dragoons have captured the gunnes. What idiot put them all the way at the end of an exposed flank?"
"Yes, it's definitely rather good fun!"
"Any chance we can sack the idiot general who set up this deployment before we all die?"
"He's the Duke's cousin and the Duke put him in charge. What do you think?"
"Three-fourths of the way to getting rid of that superior Papist foot unit"

"Well, that wasn't meant to happen, was it?"
"No. I was having fun. It's a pity those other tin cans on horses are so far away.
There's no chance of getting over there to kill them as well."
Scratch one "superior" Papist foot unit.
Four bases of superior, heavily armoured cuirassiers with a general in the front rank
vs
three bases of average, armoured Reiters who have been fragmented by shooting and the charge.
What else could possibly go wrong on this wing?
Well, I could move my other Reiters up next to them.
Where they can get shot down to fragmented.
By dragoons and artillery (2 rounds of 8 shooting dice).
And then the other Reiters can break in the melee.
And roll two 1s on my test for seeing the break.
Overview of the table after my right wing was pretty much gone.
"No cuirassiers, but there's the baggage - maybe they've got some brandy?"
My new right flank unit is looking decidedly exposed.
Will the unit marching in column to the flank arrive in time to protect or avenge them?
Simon's right wing is looking decidedly outnumbered...
"I hear they captured the gunnes on our right flank"
"Yup, we'd better protect these from those Papists."
We'd actually reached the time limit by this point. Simon had killed 5 of my BGs (out of the 16 I started with); I'd killed 3 of his 14. If we'd continued, it would have come down to a massive scrum in the centre ground, where I had the weight of numbers. Simon would probably take the weak unit on my right flank and my camp, but my dragoons would take his camp and guns.

It was definitely a good fun game, even if I did make mistakes in my deployment. If I'd trusted my dragoons to kill Simon's right flank cuirassiers, I could easily have redeployed the two foot units I'd moved to protect the left flank to close off the gap on the right flank instead. that would have allowed me to move the Reiters around to threaten the right flank and rear of his foot line.

However, as they say, hindsight is a wonderful thing but too late to make any difference.

Sunday, 2 August 2015

Sunday Update - Some Creativity

For those of you puzzled by what I was planning to do with foamboard, OHP transparencies, a pencil, a steel ruler and a craft knife. You need wait no longer.

For those who had high expectations of what I would be producing, sorry - you'll be a tad disappointed I'm afraid.



Just some very basic stuff - walls/barriers and some plinths/bunkers for Car Wars games. I didn't want to do anything too complicated on this session as I hadn't worked with foamboard before. It was a useful way to practice some of the techniques needed for when I do try some more complex projects.

The walls/barriers are 2" high and just under 12" long, superglued to a 2" wide strip of OHP film. They'll be used for marking out arenas (for CW cognoscenti, think along the lines of the Rat Race Arena, Aladdin's Castle, Amex Proving Grounds).




They can also be used with the plinths/bunkers:



As for the plinths/bunkers, they are 3" square by 2" high. Making them gave me plenty of practice of doing rabeted joints, which will prove useful for making up other bunkers, buildings etc. My plan over the next few weeks is to make up some more of these in different sizes and shapes, possibly with cut-out doors and windows/firing slots.

I have a hankering to do up a version of the Rainbow Bay Blast Furnace. I'll need a lot of them and they need to be covered in silver paper!







I was hoping to do some more today, but after chores and shopping I didn't have time. That was mostly due to the fact that I agreed to give Simon a practice game of FoG:R for Britcon. That meant I needed to work up an army list, sort out the figures I need and pack my bag ready for tomorrow.

So, what's next on the foamboard construction?

More plinths/bunkers
Towers
Ramps and elevated sections

Saturday, 1 August 2015

Saturday Workbench

It's been a bit of a washout this week. After work on Monday I decided to pop down to 4D Model Shop for some bits and pieces before going to the club for a demo game of Star Wars: Imperial Assault. Unfortunately, while on the tube between the shop and the club I felt something go rather painfully in my back. Game abandoned, head home, rest back. No game so no AAR.

Luckily, my back had eased off overnight and I haven't had any more back pain so far. However, I seem to have hit a patch of fatigue, so haven't been able to paint in the evenings, meaning no more progress on the 6mm ACW boys. Fortunately I had plenty of reading material piled up to go through.

Confession time - I did adopt a few more Hotwheels cars this morning:





I decided to do something creative this afternoon. Here's a pic of the materials I used:


I'll post some pics tomorrow of my creative output, but for now will leave you guessing.