You give in to one demand from those pesky mobsters and they come back with more and bigger demands.
"We need some transportation - get us some cars"
"We need a home and some legitimate businesses to operate from"
"We need some more foot soldiers to expand out criminal empire"
"We need civilians to intimidate, rob and extort"
Not wanting to wake up and find a horse's head in my bed or to find myself wearing concrete overshoes as I slip slowly below the surface of Lake Michigan, I duly complied. An order has gone in to Sarissa Precision for a few of their City Block buildings and one to Old Glory UK for some Blue Moon vehicles and figure packs.
What they don't know is that I've ratted on the punks and ordered some Feds and plods and a vehicle for them!
I'm in a bit of a debate about what rules to use though. One part of me is leaning towards a generic plot driven set like Pulp Alley or 7TV, whilst another is looking more to rules specifically written for Prohibition era gaming.
When the goodies come in, painting priority will go to the vehicles and buildings so that I can get some photos done of the figures I've painted up for gifts and prizes. The figures for gaming won't be painted to quite the same standard and I've ordered another pack of the "Named Gangsters".
There is of course a risk that I won't find anyone to game with, but I think it's worth taking just for the "rule of cool" factor of gangsters. Besides, I can always do some solo games if nobody else is interested.