About Me

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London, United Kingdom
A mythical beast - a female wargamer! I got back into wargaming in the summer of 2011 after a very, very long break. My current interests are Ancients, ACW, 30YW and SciFi gaming.

Monday, 22 September 2014

Recovering Gradually

Well, it's just over 3 weeks since my last post which is a much smaller gap than between that and the one before. I am steadily recovering from the fatigue, but still not 100% there. Hopefully I'll be fully recovered in a couple more weeks.

I still haven't managed to get back to painting, but I have in the last few days managed to get in some games. Both times I thought I'd put my camera in my bag, but discovered I hadn't.

On Thursday Simon and I played a rather large game of Full Thrust - roughly 4000 points of ships each. That equates to the Mega Fleets from GZG - a few capital ships, a bunch of cruisers and a small flotilla of escort ships. Simon had his NSL; I finally got my NAC out for a game.

Simon had split his fleet into 3 squadrons. His SDN squadron was coming in from one corner, the other 2 squadrons were coming in from the other corner, so were effectively 2 squadrons. I split my fleet into 2 squadrons as well. My main squadron had the capital ships plus the heavy and escort cruisers. The other squadron had 2 light cruisers, 2 destroyers, 2 frigates, 3 corvettes and 3 scouts.

My capital ship squadron decided to take on his SDN squadron, while my escort squadron acted as a sacrificial delaying/distraction sacrifice force against Simon's other squadrons.

My plan worked out quite nicely, or rather it would have done if we'd been able to play the game out to a conclusion. Unfortunately we only managed to play out 3 turns due to the combined effects of having so many ships on the table and Simon having to field calls from a project team at work.

However the probable result was quite clear at this point. His SDN squadron was just about to die gloriously with my capital squadron being largely intact. The remainder of his fleet would take several turns to be in a position to take on my capitals, by which time I'd have got myself into positions where I could take advantage of their reduced firing arcs by getting behind them. Admittedly I had lost all of my sacrificial delaying force and 1 heavy cruiser, but they had done a decent amount of damage to his remaining ships before being vaporised.

It was definitely interesting to compare the pros and cons of the 2 fleets. The NSL are able to put out a lot of firepower and can take a lot of damage thanks to their armour and strong hulls. The NAC can also put out a lot of firepower, perhaps not as much as the NSL. The screens on everything cruiser class or above helps to offset the fact that they have less armour and slightly weaker hulls. Speed and agility are the other major difference between the fleets. The NAC have a higher thrust rating which makes them more agile (more rapid acceleration/deceleration; can turn through tighter arcs [in Full Thrust, ships can use up to half their thrust points for turning, with each point of thrust so used giving a 30 degree turn]).


Sunday saw another big game of FoG run by Gordon. This month's battle was Brunanburgh, which saw the Saxon armies of Mercia and Wessex take on the combined might of the King of Dublin with his allies the Kings of Strathclyde and of Alba. This game saw us using Gordon's rather impressive collection of 25/28mm figures, some of which hadn't been played for over 30 years.

You may recall that during the Analogue Painting Challenge I submitted a figure of Egil Skalagrimsson? Well he was there at the battle. The man, not the figure! At the time he was in the employ of Aethelred of Wessex.

I ended up taking the role of Constantine, King of Alba on the left wing of our army. Our initial plan was for me to sweep out onto the right flank of the Wessex army. However, when we got back into the room we saw that they had deployed a substantial reserve force on that end of the table, so my plan went out  of the window. A quick discussion determined that I would instead just try to delay them enough to expose the right flank of the Wessex force for the Strathclyde Scots to exploit. Unfortunately Constantine took some tactical advice from Owain of Strathclyde. This entailed various manoeuvres which delayed my troops getting into action. When they did get into combat, they didn't fare too well. Mind you, it seemed to go very badly for the whole of our army and we were very close to being routed by lunchtime. Most of the losses were to the Scots and Irish troops. Rather than finish the day early, we decided to call the result as a massive victory for the Saxons and play the battle again after lunch.

For the second battle we cut down the number of troops on each side, with the two overall commanders pruning their lists according to some formula they had agreed. This battle went much the same way, with the Saxons wiping out almost all the Irish, the Viking mercenaries and a large proportion of the Strathclyde Scots. My Alban Scots were actually faring quite well and were getting close to taking the Wessex army's flank and rear.

All in all it was a good day of gaming, accompanied as always by excellent food from Gordon. Whilst I'm not sure that FoG are the best rules for recreating this type of warfare, Gordon's special rules did a good job of compensating by trying to force shield walls to stay solid - units with exposed flanks suffered an additional minus per exposed flank on cohesion tests and if they failed would suffer a double drop (eg from steady to fragmented rather than the normal steady to disrupted).

Another special rule was that commanders who were attached to units in combat had to fight in the front line. That meant they wouldn't be available to rally other units until their combat was over. We also had a handful of warlords who acted as generals only for the specific unit they were attached to.


Sunday, 31 August 2014

A Memory of Blogging

Well, the post title seems appropriate given how long it has been since my last post and the title of that!

I have had a few emails (and comments on the blog) asking me if everything is OK. This post is to let you know that I am alive, haven't been in hospital, haven't been in prison, haven't been sent on some super-duper-top secret mission or anything like that. For those who did get in touch, thank you for your concern.

It's quite simple really. For the past few weeks I've been suffering from a return of my chronic fatigue, which has left me without the mental or physical energy to do anything hobby related in the evenings after work. My weekends have been spent trying to sleep as much as possible.

I believe that I know what has caused this extended period of fatigue (I occasionally have brief flare-ups, but these only last a few days). At work we have had some major refurbishments taking place. Unfortunately these works have been directly above and outside the office I work in. The noise from this appears to have affected my sleep, leading to the fatigue building up.

Luckily all the heavy drilling, demolition and other very noisy work is finished now, so my sleep should start to return to normal shortly and I'll once again have energy in the evenings and at weekends for painting and gaming. At that point, you can expect me to be actively blogging again.

Friday, 11 July 2014

A Memory of Paint

I do apologise for the lack of posts this week. I had hoped to get some painting done during my extended weekend, but this didn't happen as I was feeling somewhat under the weather. Not ill, just a little bit off, enough to not feel like painting anything. I did pick up my brushes, but that was to clean them.

I have been feeling fully recovered since Wednesday morning, but I still haven't done any painting. There is a reason for that. Ian and maybe some others might have guessed where this post is going from the title.

Pic from Orbit website


You see, a good few years ago I bought a book. And then I bought all the following book in the series. In March I finally found out that the paperback version of the 14th and final book in the series was out and snapped it up. Yes, you did read that right - the fourteenth and final book. It turns out it had actually been published in paperback several months before, but I'd never seen it on the shelves of any bookshops I browse in until March. It has been a long and bumpy ride with one moment that set all the fans into a panic.

For those of you who don't know by now what I'm talking about, the books are the Wheel of Time series by Robert Jordan. The panic moment was that he died in 2007 with the final book still to come. Fortunately before his death, Mr Jordan had sketched out (in quite some detail) "A Memory of Light". His widow found a great young author, Brandon Sanderson, to complete the series. However, it soon became clear that the final volume was too much for one book or even two books (most of the books are about 900 pages long). Thus "A Memory of Light" ended up as three books - The Gathering Storm, The Towers of Midnight and A Memory of Light. Luckily for the fans, Mr Sanderson has done a superb job of these books.

And now we return to the reason for me not having done any painting over the last few days (and probably not this weekend either!). Over the past few months I have been re-reading the series from the start. On Tuesday evening I finished reading the 13th book. I couldn't resist starting A Memory of Light and proceeded to read the Prologue.

Oh

My

Dog!

I had a major nerdgasm just from reading the prologue and have been in nerdgasm territory ever since then. I'm currently about two thirds of the way through and finding it very hard to pull myself away from reading. I should finish it this weekend.

Ohmydog! I've just realised I probably won't finish it this weekend as on Sunday I'll be out for most of the day doing a big FoG game of Tannenberg.

Once the book is finished I will get back to painting.


Sunday, 6 July 2014

Eureka 1920s Jazz Band

The moment you've all been waiting for is here. Pics of the finished Jazz Band.

First of all, some shots of the whole band:






And some shots of halves of the band:






These were great fun to paint - I can't wait for the next "special" for this project.



Saturday, 5 July 2014

Paint Table Saturday #35

It turns out last week was indeed #34, so that makes this


#35!

Having gone all the way through spraying with matt varnish then touching up parts with gloss and satin varnish for the cops, G-Men and gangsters, I had a horrible thought a couple of nights ago. Part of my plan is to use these for participation games, so they'll probably get handled quite a lot. Will the spray varnish be enough to keep the paint jobs safe from handling? Discretion being the better part of valour, I decided to play it safe and give them a coat of Klear. Of course, this means that I'll have to go back and repeat the matt spray and brush-on gloss/satin for the 36 figures I've completed so far.

Well, what's on my paint table today? The Jazz Band are almost done now - just metal highlights left to do and the "stage" part of the base. They will get a coat of Klear as well.



Tomorrow I will start work on some collateral damage civilians for gaming. As there are twenty figures in that pack from Blue Moon, I've split them into two groups - male and female. A while back Fran and Ray were asking where their "molls" were, so I'll do the ladies first.



I'm also hoping to finish the corner store and warehouse this weekend (it's a long one for me - I've booked Monday and Tuesday off work!). I might also make up a stage for the band to perform on.


Monday, 30 June 2014

Finished: Named Gangsters

The weather was quite good this morning, so I got the various bits of spraying done. Once the matt spray varnish was dry I did my usual trick with brush-on satin and gloss varnish. That means it is time for finished pics of the Named Gangsters for my gaming collection.










I haven't done any work on the jazz band so far today, but there are still a couple of hours before I go to bed so I should get some bits done. I might just do the job I hate - painting the eyes!

Sunday, 29 June 2014

Sunday WIP: Eureka Jazz Band

I've finished painting the Named Gangsters, but the weather earlier wasn't conducive to spraying, so they haven't been varnished yet. I'll do that tomorrow and post pics of the finished articles.

As the title of this post suggests, I've begun work on the jazz band, having finally decided on the colour scheme for their uniforms. So here are a couple of WIP pics to keep you going.



I've got tomorrow booked off work, so they should see some good progress. I'll also be doing some more work on the corner store and warehouse.
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