Jerry's Romans first faced my Sarmatians about 18 months ago. That game was 650 points and his Romans back then were Mid Republican; my meatheads were Iazyges. This rematch was Early Imperial Romans against Rhoxolani. Could I do better than a narrow win this time?
My army consisted of:
FC + 2 x TC
1 x 4 Light Horse (Average, Unprotected, Bow Sword)
4 x 4 Lancers (Superior, Armoured, Lancer/Sword)
4 x 4 Other Cavalry (Superior, Protected, Bow*, Light Spear/Sword)
Scythian Allies -
3 x 4 Light Horse (Average, Unprotected, Bow, Sword)
Jerry's Romans consisted of a bunch of Legion, some medium foot auxiliaries, a few cavalry and some useless skirmishers.
As you can see from our deployments, the decision to play on a 6' x 4' table was vindicated!
"Meatheads - prepare to advance"
On my right flank are the Scythians. My plan was to use these to distract (and maybe break up) Jerry's line of Roman legions. My meatheads were aiming to edge across onto the Roman right flank, supported by some of the shooty cavalry.
Things look to be going to plan, with Jerry voluntarily breaking up the legionary line in response to taunts from the Scythians. The Sarmatian light horse charged and caught the evading light foot; Jerry's light horse were being variously charged and shot at by my shooty cavalry on my left flank.
One of Jerry's legionary units has charged the Scythians, mainly to allow his lancer cavalry to join the scrummage against my lancers. Of course, this left the legionaries rather isolated and surrounded by skirmishing light horse.
At the top of the picture you can see the Roman cavalry moving into position to prevent my carefully positioned flank charge against the legions. Oh well!
A couple of turns later....
Remember that legion which charged the Scythians? See that unit just up and right from the centre spot? Same one, broken by massed shooting and a flank charge! There do seem to be a lot of "Broken" markers and missing units on the Roman side....
And the Romans are routed! In the last melee phase I managed to break 2 more units to win 22:3 - a much better result than last time.
This game did teach me two things - Protected Bow* cavalry aren't much cop and I need to work a bit more on light horse positioning.